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Games: [Note: All projects are open for further development and publishing. Contact us.] Unnamed independent development using the Leathernecks engine Platform: Win32, Mac, Linux, other platforms to be determined Publisher: N/A, but possibly self-publish Status: completed porting from WildTangent to multi-platform using wxWidgets, OpenGL, and PortAudio Summary: A racing game using a similar style of physics discussed in the now famous Rally Cross talk. Quake 3 Arena (engine port) independent development using the GPL'ed engine in a future PSP title Platform: PSP Publisher: N/A Status: completed initial port pass - game is playable with full graphics support (screenshots) NeoSport Racing League
contracted for 1st playable or "vertical slice of gameplay"
Platform: PSP and Win32/OpenGL
Publisher: SCEA
Status: complete
Summary: A racing game with over-the-top physics and mini-games.
Leathernecks contracted in 2000 under previous company DepthQ, Inc. Platform: PC/WildTangent (in-browser networked 3d game) Publisher: Sony Online Entertainment Status: completed gameplay prototype - check out screenshots Summary: A car combat game with an objective. |
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