Games:
[Note: All projects are open for further development and publishing. Contact us.]

Unnamed
independent development using the Leathernecks engine
Platform: Win32, Mac, Linux, other platforms to be determined
Publisher: N/A, but possibly self-publish
Status: completed porting from WildTangent to multi-platform using wxWidgets, OpenGL, and PortAudio
Summary: A racing game using a similar style of physics discussed in the now famous Rally Cross talk.

Quake 3 Arena (engine port)
independent development using the GPL'ed engine in a future PSP title
Platform: PSP
Publisher: N/A
Status: completed initial port pass - game is playable with full graphics support (screenshots)

NeoSport Racing League
contracted for 1st playable or "vertical slice of gameplay"
Platform: PSP and Win32/OpenGL
Publisher: SCEA
Status: complete
Summary: A racing game with over-the-top physics and mini-games.


Arcade Racing PSP screenshot 1 Arcade Racing PSP screenshot 2 Arcade Racing PSP screenshot 3 Arcade Racing PSP screenshot 4

Leathernecks
contracted in 2000 under previous company DepthQ, Inc.
Platform: PC/WildTangent (in-browser networked 3d game)
Publisher: Sony Online Entertainment
Status: completed gameplay prototype - check out screenshots
Summary: A car combat game with an objective.